Issues
- 2
[1.14.4, v1.4.10] World load stuck @ 100% on player.join
#88 opened by dreckz - 1
Compatabilty with Charm
#87 opened by dkmk100 - 1
Chinese language file
#89 opened by Aikini - 1
You cant put beach grass in a flower pot
#91 opened by WitheredWasabi - 0
Catching lionfish does not give the "Fishy Business" advancement
#92 opened by skrollas - 1
Will this mod be realised for 1.12.2
#93 opened by Azuralie - 1
[1.15.2] Upgrade Aquatic crashes on new world.
#94 opened by dreckz - 1
1.15- Driftwood cant be stripped
#95 opened by WitheredWasabi - 0
1.15- Thrashers no longer pulse when stunned
#96 opened by fivelol - 1
[1.15.2] Prismarine Coral Blocks with Coral or Coral Fans do not respect Charm's Magnetic enchantment.
#97 opened by ridjack - 1
Config location
#98 opened by rylpeck - 1
Aquaculture 2 Compatibility
#99 opened by spacecowgirl314 - 3
Errors at start 1.4.10
#101 opened by H4Mm3r - 1
Prismarine coral plane makes other invisible (redering error)
#100 opened by WitheredWasabi - 0
Advancement suggestion
#103 opened by Awesomespore - 1
[SUGGESTION] I can help with Spanish translations
#107 opened by pedropontesgarcia - 2
Doesnt seem like prismarine coral can be used to power conduits anymore
#108 opened by WitheredWasabi - 1
Error when using optifine 1.15.2
#105 opened by SquareBall789 - 1
Add compatibility for Corail's Woodcutter
#109 opened by Insane96 - 1
Guardian spines are subtitled as pistons when extending/retracting
#110 opened by muzikbike - 2
Stripped driftwood logs and wood have inconsistent IDs from vanilla logs and wood
#112 opened by muzikbike - 1
No subtitle for placing a tooth lantern
#113 opened by muzikbike - 1
Elder eye uses entity renderer
#114 opened by muzikbike - 1
Nautilus uses generic hurt/death sounds and subtitles
#115 opened by muzikbike - 1
Certain mobs reuse vanilla sound events resulting in unintuitive subtitles
#116 opened by muzikbike - 1
Parsing error loading recipe a dozen times
#121 opened by JanThomas118 - 1
Game crahes because pickerleweed tries to set "fake_watterlogged" on leaves
#122 opened by JanThomas118 - 1
Pickerelweed penetrates flower pots
#120 opened by muzikbike - 1
Registry Object waterfall.
#125 opened by Sto3IV - 1
Beachgrass not spawning in Terraforged world type.
#126 opened by V4m4cher0n - 0
compatible
#128 opened by lilnuggy - 1
Pike AI Gets Buggy, later on in a playthrough.
#130 opened by JoshS-dev - 1
[Suggestion] Kelp Blocks
#131 opened by Kingdomall - 1
Hardcoded sound subtitle texts
#132 opened by yezhiyi9670 - 0
NullPointerException crash on launching MC
#133 opened by Iskandos - 6
Crash if RenderPlayerEvent.Pre is canceled
#135 opened by maxanier - 1
Blue Pickerelweed rendering broken in flower pots
#136 opened by WitheredWasabi - 2
Quark Compatibility - Dyes from Corals
#137 opened by SpiderKolo - 1
[Suggestion] Optional Config where you get 4 Coral Blocks form 4 Corals instead of 1
#138 opened by SpiderKolo - 1
[Suggestion] Prismarine Bow and Arrows maybe?
#139 opened by SpiderKolo - 1
Vertical slabs crash with the Lord of the Rings mod
#140 opened by WenXin20 - 1
River Saplings growing into Oak Trees?
#141 opened by saintnostalgic - 4
Plant spreading and animation
#142 opened by disastercube - 1
No Jelly and Jelly Torches?
#148 opened by Burgersim - 2
2-high underwater plants animation bug
#149 opened by bloche1871 - 1
[Suggestion] Configurability of thins in Upgrade Aquatic
#152 opened by Quizer9O8 - 1
Mulberry vines are shaded
#153 opened by bageldotjpg - 0
Recipe Chrome Coral to Gray Dye
#154 opened by llebo - 0
Pike buckets don't change to variant caught and the default bucket was changed to a blue pike
#157 opened by WitheredWasabi - 0
Driftwood spawns in blocks
#158 opened by WitheredWasabi