moonlight lib stages order ?
37b7 opened this issue ยท 0 comments
Mod Name
Moonlight lib
This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods
- I have tested this issue and it occurs with only Valkyrien Skies, addons, and the mod I have specified
Minecraft Version
1.20.x
Mod Loader
Fabric
Issue description
I've used a lot of mods and in all this mess, only the moonlight library causes the game to crash when you try to load a single-player map. the crash is from valkyrien i'll put anything that helps here
Issue reproduction
I don't really have any idea how to reproduce it specifically
NoMore.zip
here is the curseforge list of mod im using and by adding any type of mod using the moonlight library will cause the game to crash.
(supplementary use moonlight lib if needed)
Logs
org.valkyrienskies.core.impl.util.assertions.stages.ConstraintFailedException: Constraints failed. Stages since last reset: [PRE_TICK, GET_LAST_TICK_CHANGES, UPDATE_CHUNKS, UPDATE_CHUNKS, UPDATE_CHUNKS, POST_TICK_START, POST_TICK_GENERATED, POST_TICK_FINISH, GET_CURRENT_TICK_CHANGES, CLEAR_FOR_RESET, UPDATE_DIMENSIONS, UPDATE_PLAYERS]
Required stages matching predicate in the following order: [PRE_TICK, oneOf[UPDATE_DIMENSIONS, UPDATE_BLOCKS, UPDATE_CHUNKS], POST_TICK_START, POST_TICK_GENERATED, POST_TICK_FINISH, CLEAR_FOR_RESET, UPDATE_PLAYERS]
at knot//org.valkyrienskies.core.impl.util.assertions.stages.TickStageEnforcerImpl.stage(Unknown Source)
at knot//org.valkyrienskies.core.impl.game.ships.ShipObjectServerWorld.setPlayers(Unknown Source)
at knot//net.minecraft.server.MinecraftServer.handler$kam002$valkyrienskies$preTick(MinecraftServer.java:10453)
at knot//net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java)
at knot//net.minecraft.class_1132.method_3748(class_1132.java:105)
at knot//net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:671)
at knot//net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)
at java.base/java.lang.Thread.run(Unknown Source)