[Feature]: More hunter stuff.
MiniRaptor opened this issue ยท 0 comments
What?
While playing as a hunter, I noticed that the hunter's features are a lot more boring and repetitive compared to the powers of a vampire. Therefore, I offer my solutions to this problem. I propose to consider a couple of bloodborne hunter mechanics. For example, hunter's pills, which will increase each subsequent hit by 1-2 hearts for a minute.
Or how about the idea of making poisons or special oils that can be applied to weapons to give them special features? Also, the arsenal of weapons of hunters is rather small and boring. Therefore, below I will give examples of interesting weapons that could inspire the author.
And my last idea, how about a potion that will turn the hunter into something really strong and scary to fight the vampire, after which it would return the hunter to his usual state with debuffs for a long time.
Finally, I want to say that, I understand that vampirism is not bloodborne or souls like mod. But I think the mechanics from the same bloodborn would look interesting and fresh, and would enrich the players' interest in hunters pretty well.
Mod experience
I think it will positively affect the balance.
Contributions
No response