Vampirism - Become a vampire!

Vampirism - Become a vampire!

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Hunter Changes

Cheaterpaul opened this issue ยท 5 comments

commented

Developed with LilCatGod and @supermike1999

Skills

Remove skills

  • Attack as swift as the wind
  • Double It
  • Garlic Vision

Switch skills

  • Crucifix Wielder <-> Vampire repelling
  • Improved Garlic <-> Greater Blessing
  • Disguise <-> Hunter Weapon Table

Rename skills

  • Hunter Weapon Table -> Basic Technology
  • Attack Speed -> Attack as swift as the wind

Change skills

  • Permanent Attack Speed -> + 0.3
  • Permanent Attack damage -> + 0.1 total

Vampire awareness

  • clientsided highlighting of vampies
  • 15 seconds duration
  • 45 seconds cooldown

Alternative - Vampire weakness

  • apply poison to nearby vampires / wither / weakness

New skills

Speed Walking / Jumping

  • Applies when 4 hunter armor pieces are worn
  • apply speed or jump boost

Reload Faster / cooldown faster

  • faster crossbow reloading or faster item cooldown

Double it

  • use two crossbows
  • shoot both at the same time / after one another
  • slower reload
  • apply stagger effect on impact
  • reduce accuracy

Basic Crossbow

  • enable crafting and usage of all basic crossbow versions

Master Craftsmanship

  • craft enhanced armor
  • craft enhanced crossbow
  • craft enhanced weapons

How to actually use a stake

  • apply bleed on hit
    • for 2 seconds
    • only to vampires

how to actually use an axe

  • apply bleed on hit
    • 1 second
    • only to vampires

Item changes

Hunter axe

Changed stats

Damage

Normal - 10
Enhanced - 11
Ultimate - 12

Bonus damage to vampires

Normal - 20
Enhanced - 30
Ultimate - 40

Attack speed

Normal - 1.0
Enhanced - 0.9
Ultimate - 0.8

Purified garlic

  • stack to 16

Block changes

Garlic diffuser

  • consume garlic / blessed garlic as fuel like a furnace

Ancient Beacon

  • move saturation to last level

Potions

  • remove strength 3
commented

There is a lot of testing to do, but this (imo) is a good start, making the hunter axes act more like axes than swords. In compensation, an increase in attack damage is applied, which also makes the ultimate different from the others. We gave it a lower attack speed because we were trying to compare it to the other axes (normal = iron, enhanced = diamond, etc.), and we thought it would be harder to swing due to it being heavier.

commented

The 40 shouldn't be an issue if strength 3 is removed. As that was the big thing that would insta kill vampires.
It also should provide a reason to use the ultimate axe since it there wasn't much difference between it and the enhanced one except the knockback enchant.

commented

Sounds cool :=)

commented

40 bonus damage to vampires sounds likes insta kill against most vampire, right? Was this discussed with the "hardcore PVP" community?

commented

40 bonus damage to vampires sounds likes insta kill against most vampire, right? Was this discussed with the "hardcore PVP" community?

LilCatGod, mike and I developed these changes along with other vampire related changes. They need to be tested, especially the axe changes and the new double it skill, but we will see.