[Bug]: Endless resurrection on the first level of the vampire.
DesiRe234 opened this issue ยท 1 comments
Minecraft Version
1.20.1
Forge Version
47.2.1
Vampirism Version
1.10.7
Modpack
No response
Singleplayer/Multiplayer
Server
What happened?
The bottom line is that players can be killed as many times as they want, but they are constantly resurrected. This leads to a situation where players become virtually invulnerable at this level.
However, I found that if you increase the level from the first level to any other, players can be killed in a normal way. This is a serious problem that distorts the game balance and creates unfair conditions for players.
Relevant log output
No response
Reproduce steps
Here are the reproductions of the problem on these videos:
Vampire level 1 (you can resurrect as much as you want): https://www.youtube.com/watch?v=bHmd44VA3YE
Any other level of vampire, after the blood runs out, you die without the opportunity to resurrect: https://www.youtube.com/watch?v=l-rEATyfdnU
Other relevant mods
No response
You can be resurrected as long as you do not have the neonatal effect. From the second video I can see that the effect is only applied for a very short duration.
Either the config option of the duration of the effect is modified or a third party mod interferes here and removed the effect or shortens the duration drastically.
You can check for the config value in the balance config in vampirism-balance.toml
under the neonatalDuration
value. By default is is set to 120 seconds.