Vampirism - Become a vampire!

Vampirism - Become a vampire!

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[1.10] Causes crash due to conflict with real terrain generation mod and Vampirism

demfels opened this issue ยท 4 comments

commented

Versions

  • Minecraft: 1.10
  • Forge: 12.18.3.2422
  • Vampirism: 1.2.3

Occurs during loading game (not world).

Crash report here: https://pastebin.com/7qj3cX8B

exception from Realistic Terrain Generation (RTG)
Caused by: java.lang.ExceptionInInitializerError
at rtg.world.biome.realistic.vampirism.RealisticBiomeVAMPBase.addBiomes(RealisticBiomeVAMPBase.java:61)

commented

As long has you did not load the map with Vampirism 1.2.x before there should be no issue with using 1.1.x (might contain a few minor bugs that are fixed in 1.2).

commented

This is caused by the block renaming in the latest 1.10 version (to match the naming conventions enforced in 1.11).

I cannot do anything about this. Not sure if the RTG is willing to release another update to their 1.10 version.
Easiest solution would be to use Vampirism 1.1 or update to MC1.11 (even though there seems to be no support for the Vampire Forest in RTG 1.11 yet.

I will create an issue on their repo.

commented

Oh, there already you already created one there Team-RTG/Realistic-Terrain-Generation#1225
Please crosslink such things in the future to avoid developers from spending time on things that have already been investigated

commented

First off, thank you both (RTG and Max) to looking at this so quick. I didn't anticipate a response so quickly. My bad on the cross link. I didn't know I could do that.

I'm not moving to MC 1.11. I run a modpack and server. I'm considering adding in Vampirism to my modpack by request of some users. I'm going to test using version 1.1.2 of your mod and see if that works out okay. If there are concerns with using 1.1.2 let me know.