Vampirism - Become a vampire!

Vampirism - Become a vampire!

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Integrate InterModMessages

maxanier opened this issue ยท 2 comments

commented

To allow mods to e.g. add blood values without any code/API requirements

commented

Send a inter mod message to Vampirism.
Use FMLInterModComms#sendMessage(String, String, NBTTagCompound) during pre-init or init to send a IMMessage.
Use key blood-value to send a NBTTagCompound containing a String id with the entity id (yourmodid:entity) and a Integer value containing the value.

commented

Also supports no sundamage biomes now 08e110d
Just use key nosundamage-biome and the ResourceLocation id of your biome as value.