sundamage_weakness_minlevel doesn't obey config changes
flamechair opened this issue ยท 3 comments
Versions
- Minecraft: 1.12.2
- Forge: forge-1.12.2-14.23.1.2555-universal-server
- Vampirism: Vampirism-1.12-1.3.7
Issue Description
I set sundamage_weakness_minlevel=4 in vampire_player.cfg, yet Vampires on the server that are level 2 are inflicted with Weakness debuffs
Reproduce Steps
Set sundamage_weakness_minlevel=4
Become a level 2 Vampire
Go in sunlight
Become weak
Additional Information
I assume the config is only changed server side?
If so, the weakness effect is only client side and should not have any effect.
Since this is rather stupid I will remove the sundamage effects on client side. This might have a small performance effect on high latency connections, but until I implement a complete config sync this is reasonable.
Changed in d1a18f6