Vampirism - Become a vampire!

Vampirism - Become a vampire!

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[Bug] [1.16] Hunter tent distance

maxanier opened this issue ยท 4 comments

commented
commented

We are adding all relevant StructureSeparationSettings in ModFeatures#registerStructures to DimensionStructuresSettings#field_236191_b_ which is right, but because of the static context the field was already used for the dimension structure settings before forge calls the mod constructors. Which means we can not do anything except maybe a core mod.

commented

So just hacking a put with the hunter_camp settings should suffice, right?
Modifying the village size won't be possible with this, but that shouldn't be too important for now I guess.

commented

yes that would suffice

commented

Instead of coremod, I just modified the overworld preset now. Appears to be working fine even though the settings are not added to the static map now