Vampirism - Become a vampire!

Vampirism - Become a vampire!

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[Bug] vampries don't seem to be implemented as mobs correctly

alleygaytor opened this issue ยท 2 comments

commented

Versions

vampirism 1.62.

  • Minecraft:1.12.2

  • Forge:14.23.5.2854

  • ModPack: custom

Issue Description

mega torches which prevent hostile spawns don't disable vampire spawns
open modular turrets which tareget hostile spawns (even when configured to target passives) don't target vampires
project e interdiction torches don't target vampires so it seems in the code it isn't like properly a hostile or a passive as far as the game is concerned.

EDIT iron gollems don't attack the vampires either

Reproduce Steps try to get rid of vampires with mega torches modular turrets or interdiction torches

commented

see #492

commented

^^there is nothing we can do about this except a feature that is already implemented in 1.14+, which is only working in singleplayer