[Bug] vampries don't seem to be implemented as mobs correctly
alleygaytor opened this issue ยท 2 comments
Versions
vampirism 1.62.
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Minecraft:1.12.2
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Forge:14.23.5.2854
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ModPack: custom
Issue Description
mega torches which prevent hostile spawns don't disable vampire spawns
open modular turrets which tareget hostile spawns (even when configured to target passives) don't target vampires
project e interdiction torches don't target vampires so it seems in the code it isn't like properly a hostile or a passive as far as the game is concerned.
EDIT iron gollems don't attack the vampires either
Reproduce Steps try to get rid of vampires with mega torches modular turrets or interdiction torches
see #492