Vampirism - Become a vampire!

Vampirism - Become a vampire!

16M Downloads

[Feature] Town raids: Raid cost suggestion

JDBS opened this issue ยท 1 comments

commented

What would you like to have changed or added to Vampirism

[MC 1.16.5+] Town raids should have a cost and cooldown when they are started by a player. Cost could (optionally) be configured in mod configurations.

Does this make the mod experience more balanced?

The main problem is that players can just spam clicks on town totems until a raid is successful (specially in multiplayer). For example, Iron Golems are useless if infinite invaders may be called.

commented

That is a valid point.
Alternatively, at least some sort of cooldown would be reasonable.
Note to self: Related issues #174 #909