Request compat for: Minecolonies
Gideon-Yoldov opened this issue ยท 1 comments
I would like to see integrations added for the mod mentioned in the title.
I confirm it is available for the latest Minecraft version (that Vampirism is also available on) at the time of writing.
About the mod
Link to the mod page (e.g. on CurseForge): https://www.curseforge.com/minecraft/mc-mods/minecolonies
Link to mod source/API: https://github.com/ldtteam/minecolonies
What should be integrated exactly
- Colonists should be given villager or higher amounts of blood, as they would probably fall under the in-lore classification of humans.
- Colonists should respect their colony owner's faction. For example, vampires will be passive to colonists owned by a vampire, and will attempt to drain blood from other factions or un-factioned players' colonists.
- (Optional) Colonists are converted to vampirism/given garlic injections in accordance with their owner's faction. Werewolves may be trickier to implement if that is within the scope of this compatibility.
- (Optional) Vampire colonists use blood instead of food. Maybe a Blood Bank hut with workers that do blood grinders and collect Blood Bottles?
- (Optional) Faction hut(s) where vampire hunters and vampires can be trained like guards. Functionally, they are guards which seek out members of opposing factions.
I can help with
Not too good at textures or coding as of yet, but I would be willing to attempt textures as placeholders or proof-of-concept if needed.
Additional comments
I'm working on a modpack and would love to include this as a way of populating the world with "normal" humans. As far as the compatibility goes, the first two points are what I would really like to see, while the ones I gave the (Optional) clarifier are ones that would be less important in my eyes, and would just be icing on the cake, so to speak.