Vanilla Excavators

Vanilla Excavators

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[Bug Report] (1.16.1) Wood Excavator doesn't destroy in a 3x3 grid

Abbanon opened this issue ยท 3 comments

commented

(I originally made a comment on the CurseForge mod page but then later realized here would be a better place to report this.)

The Wooden Excavator is only destroying the middle/targeted block on shovel-compatible ground, despite playing the breaking animation over the entire 3x3 grid area.
All other Excavators (and even Hammers) work as intended, it's just the Wooden Excavator giving trouble.

I'm using the latest mod version (vanillaexcavators-2.0.0-1.16.1)

commented

Should:tm: be fixed in 2.1.0 for 1.16.2. Let me know if the issue persists.

commented

Okay so now a new problem has developed when using the new 2.1.0 update (in 1.16.1).
(Haven't tested 1.16.2, but the mod itself seems to load just fine in 1.16.1)

In creative mode, Wooden Excavators still only break a single block instead of a 3x3 area, and now it doesn't play the breaking animations on the surrounding blocks like it did in the previous version.
But in survival mode, using any Excavator crashes the game.

Survival mode crash report:
crash-2020-09-11_09.43.33-server.txt

Here's a screenshot of the 6 default Excavator types in Creative mode:
Wooden, Stone, Iron, Gold, Diamond, and Netherite.
2020-09-11_09 30 54

commented

Seems like an issue with how my library checked for practical effectiveness (like, if the speed of the tool/block is > n, you can break it)... Wooden Excavators were too slow to fit that check, haha. I fixed it making them slightly faster in 2.1.1. Thanks again for the report!