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Cannot create some stick variants
bananabenana opened this issue · 14 comments
Hi, love the mod, just having issues with generating multiple kinds of sticks, which in turn impacts the recipes I can make. I see this has been previously raised as an issue #3. Only the spruce, acacia, dark oak and jungle planks will generate variant sticks (four rightmost planks). Using polymorph, I can generate the remaining sticks, but they aren't the default (6 leftmost planks). So, wondering what clash is happening here - it is not clear from the logs. See image:
Running 1.19.2 locally, so client-side. See attached for log:
launcher_log.txt
[log2.txt](https://github.com/xanthian/variant_sticks_and_stuff/files/9640778/log2.txt)Any help or advice would be appreciated!
Thanks
ok think i've fixed it.
had to overwrite the base recipe for stick, only way to create it now is using a variant stick.
@bananabenana Are you able to test the latest update?
It's possible it may have broken again
I've tested it with a handful of mods and cant replicate the issue, so it seems as though its a certain mod causing it.
Just tested with the same modlist as previously mentioned in logs.
Each wood type produces stick
as the primary recipe, then [wood_type]
stick as secondary using polymorph, which is consistent across all wood types. Maybe this is a good compromise though?
I love this mod, I have been running this on my 1.19.2 server. Players have expressed mild annoyance at the non-stacking of different wood type sticks, even though you can craft [wood_type] stick
to stick
, and [wood_type] torch
to torch
etc.
Just an idea, but maybe worthwhile having polymorph as a linked dependency on CurseForge for people along with an explanation/screenshots?
Also, I know this isn't the right repo for this, but thought you might want to know, with the variant barrels and variant composters, villagers wouldn't use them for jobs. The variant grindstones work as jobsites though.
Love your mods, genuinely great improvements.
This is incredibly frustrating :(
Works you mind sharing your modlist so I can test?
The latest update included a mixin to make my recipes take priority over vanilla.
As I said it worked fine in dev, and with another large modpack of my own.
Re composters and barrels, they should work, last update again included a mixin to add them to the poi list. I'll look at this at the same time when you send the list.
Looks like polymorph is forcing the vanilla recipe to be 'stick' I just installed that on my pack.
Sorry for delay.
Modlist:
AdditionalStructures-1.19.x-(v.4.1.0).jar
appleskin-fabric-mc1.19-2.4.1.jar
architectury-6.2.46-fabric.jar
ArmorPoser-fabric-1.19-1.2.0.jar
AttributeFix-Fabric-1.19.2-17.1.2.jar
Autofish-0.9.5-fabric-mc1.19.jar
axolotl-item-fix-1.1.3.jar
badpackets-fabric-0.2.0.jar
beenfo-1.19.1-forge42.0.1-1.2.jar
betterfpsdist-fabric-1.19.1-1.9.jar
BetterThirdPerson-Fabric-1.19-1.8.1.jar
BetterTridents-v4.0.1-1.19.2-Fabric.jar
BOMD-1.4.2-1.19.jar
charmofundying-fabric-6.0.0+1.19.2.jar
ClearDespawn-fabric-1.19.2-1.1.9.jar
cloth-config-8.2.88-fabric.jar
Clumps-fabric-1.19.2-9.0.0+11.jar
collective-fabric-1.19.2-4.68.jar
continuity-2.0.1+1.19.jar
eldritch-mobs-1.12.6.jar
elytraslot-fabric-6.0.0+1.19.2.jar
entityculling-fabric-1.5.2-mc1.19.jar
fabric-api-0.61.0+1.19.2.jar
fabric-language-kotlin-1.8.3+kotlin.1.7.10.jar
ferritecore-5.0.0-fabric.jar
fixedanvilrepaircost-fabric_1.19.2-2.1.jar
ForgeConfigAPIPort-v4.2.6-1.19.2-Fabric.jar
FpsReducer2-fabric-1.19.2-2.1.jar
geckolib-fabric-1.19-3.1.20.jar
horse-stats-vanilla-4.2.2.jar
indium-1.0.9+mc1.19.2.jar
infinityfix-1.0.0.jar
InventorySorter-1.8.10-1.19.jar
invisframes-2.2.0.jar
itemscroller-fabric-1.19.2-0.17.1.jar
jamlib-0.4.4.jar
lambdynamiclights-2.1.2+1.19.jar
lazydfu-0.1.3.jar
lithium-fabric-mc1.19.2-0.8.3.jar
malilib-fabric-1.19.2-0.13.0.jar
minihud-fabric-1.19.2-0.23.3.jar
Mo-Glass-1.6.1-MC1.19.2.jar
modmenu-4.0.6.jar
MouseTweaks-fabric-mc1.19-2.22.jar
Nimble-1.19-fabric-3.0.0.jar
no-telemetry-1.4.0.jar
NoChatReports-FABRIC-1.19.2-v1.12.0.jar
oxidized-1.7.2.jar
polymorph-fabric-0.45.0+1.19.2.jar
PuzzlesLib-v4.3.4-1.19.2-Fabric.jar
reap-1.19.2-1.0.0.jar
rightclickharvest-3.0.1.jar
RoughlyEnoughItems-9.1.544.jar
rpgstats-4.3.18+1.19.1.jar
sodium-fabric-mc1.19.2-0.4.4+build.18.jar
starlight-1.1.1+fabric.ae22326.jar
trade-cycling-fabric-1.19.2-1.0.5.jar
trinkets-3.4.0.jar
variantcraftingtables-3.2.5.jar
variant_bookshelves-1.1.8.jar
vsas-2.1.6.jar
wanderingcollector-1.1.3+mc1.19.jar
wthit-fabric-5.12.0.jar
XaerosWorldMap_1.27.0_Fabric_1.19.1.jar
your-reputation-0.1.6+1.19.jar
Oh they were haha. I'm sorry!
So, removing polymorph is the way to go then? I have no other mods that require it!