1.7 Client crashing
LoXR opened this issue ยท 4 comments
Describe the bug, provide any errors
A clear and concise description of what the bug is. Can you https://paste.gg/ the error?
https://paste.gg/p/anonymous/4ff781601fa24dc286dfea02b2d1b8db
How can we reproduce it?
Steps to reproduce the behavior:
Using Vanilla 1.7.10 Client and joining one of my hubs. I join, but sadly get hit with Internal Exception: java.io.IOException: An exisiting connection war forcibly cloded by the remote host.
Expected behaviour
Hopefully to have 1.7 players join with any issues.
Screenshots
If applicable, add screenshots to help explain your problem.
ViaVersion Dump:
https://dump.viaversion.com/5b72533e1447897a68f278c4193de6d95116283269c9f4064eb581bc700f6735
Additional server info
Do you use a proxy (eg. BungeeCord)? What software do you use and what plugins?
Travertine
Checklist (mark with [X] to check)
- I have included a ViaVersion dump
- If applicable, I have included a paste (not a screenshot) of the error
- I have tried a build from https://ci.viaversion.com/ and the issue still persists
- I have looked at https://www.spigotmc.org/resources/viarewind-legacy-support.52924/ and it does not offer a fix for my problem
IMPORTANT: Follow the Checklist or we can't reproduce your issue and your issue will be close
Found out due to NametagEdit's "LongTags" option. Having to set that false sorted this issue out of the long error in console. But another issue did arise but is known. Unsure if a fix will ever come along to sort the view-distance and somehow auto adjust for 1.7 clients?
And got two errors which may be common related: "The game crashed whilst ticking entity
Error: java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Byte
Exit Code: -1" Possible due to View_distance being over 2?
And "The game crashed whilst unexpected errorError: java.lang.IllegalStateException: Player is either on another team or not on any team. Cannot remove from team 'collideRule_8214'.Exit Code: -1" And possibly fixed due to NametagEdit's ClearEmptyTeamsInterval being -1, set it to 60.
Still attempting to figure out all the fixes for 1.7 clients. Sadly all that is left down to is citizens not working for 1.7 clients. The reason for the "The game crashed whilst ticking entity
Error: java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Byte
Exit Code: -1" So will have to try figure it out through hopefully the settings in citizens.
Edit: Found out its due to HolographicDisplays, something with that plugin causes 1.7 clients to crash upon joining.
duplicate of #275?