Configuration issues
MeeniMc opened this issue ยท 4 comments
This is fun! Thanks.
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In the 'client' config (modmenu), the red text "/!\ any change requires a server restart" is offset to the left and is truncated at "ANY CH". (4k resolution, GUI size is 6)
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In the 'server' config
villagername info
produces so much output that nothing is readable from the in-game chat, except the last entries of the "robot names" list. All other options are not visible because the chat has limited history. -
NEEDS OP should be TRUE by default (imo). It has no effect in single player games, and probably is always wanted "on" in multiplayer games.
Okay so basically
- I'll fix this by probably just making so there is no offest at all, since of the gui changes could be for any size
- I'm not entirely sure what to do about this either than just not output the list for villagers and golems, and only output the rules for the mod instead
- This is kind of clear on how to fix, i'll just set it too true
Is this good? If it is I'll release a bug release for it soon after you answer
Ok it's uploaded to curseforge, may take an hour or too to be reviewed. Try checking if it works after then.