Incompatability with all Cardinal Components 5.0.0-beta1 mods
mehallhm opened this issue ยท 2 comments
Description: After some intensive trials, I figured out that this mod (Villager Names) is incompatable with any mods which use the v5 Cardinal Components API, which includes Origins and Trinkets as examples. When getting within chunk loading distance of a villager or other named mod, the game crashes (report attached below).
How to reporduce: Install a Cardinal Components v5 mod along with Villager Names and spawn a villager
Result: Game crash
Expected result: A named villager
After a quick search (https://github.com/OnyxStudios/Cardinal-Components-API/blob/1.19/changelog.md) it appears to be a bug fixed in 4.1.1 with the Component Providers for entities. Not sure on the exact issue, but an update of the dependency might just fix it