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Feature Request: Client-side mode
Khodyn opened this issue ยท 2 comments
When you close a crafting table but leave items in it, it could display the items you had in the slots on the table and when you open the same table again, it automatically moves the items back to their respective slots if you have them.
Client's can't store such data. Even if I would save the data somewhere locally it would be lost after restarting the client.