Vivecraft

Vivecraft

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VR Init Error Render setup failed (Linux)

2-3-5-41 opened this issue ยท 2 comments

commented

Error

VR Init Error
Render setup failed: Installation path could not be located (110)
VR provider: OpenVR_LWJGL

Environment

  • os: Arch Linux
  • launcher: prism (flatpak)
  • Steam & SteamVR installed and running before launching minecraft
  • OpenXR & OpenVR system libs installed through pacman
  • Exposed ~/.local/share/Steam/steamapps/common/SteamVR/bin/linux64 to prism launcher through flatseal
commented

don't use flatpacks, they cause issues with steamvr

commented

To be more verbose, flatpak overrides a bunch of system paths to create an effective sandbox for libraries and such. It's a clunky workaround to the issue of mismatched system library versions. There's probably a way to expose or symlink the right things, but it'll be far easier to simply install Prism from the AUR instead (https://aur.archlinux.org/packages/prismlauncher).