game crashed with embeddium on 1.21
Fury94-Echo opened this issue ยท 7 comments
this is such a stupid micro optimization from them https://github.com/embeddedt/embeddium/blob/21.0/neoforge/src/main/java/org/embeddedt/embeddium/impl/mixin/features/shader/uniform/ShaderProgramMixin.java#L80-L93
even changing that to a mixin extras mixin, will not fix it, because the it will crash with an array out of bounds exeption
They need to change it to use an accessor, not depending on it being 12 I think. I'll talk with them about it. Why was it not 12 again? I faintly recal us changing it, not the why.
should be fixed with embeddium 0.3.29 by FiniteReality/embeddium@e910ec4