VMware
goosetalk opened this issue · 17 comments
there was an attempt on doing qemu, but it was stalled
Overall project is a bit stalled and requires major refactor
Also, what is the working principle of the module? Can you send a docx that works
Can I participate in development
You can send pull requests and they probably will be reviewed, especially considering that commits were made very recently.
As for documentatiom - there is none for the code as far as I am aware. This mod needs very heavy refactor in area of managing inputs on screen, passing byteimage to other players and so on.
I personally wanted to make some progress, but was busy at my university. Next week I might try an attempt on starting refactor/rewrite. I will let you know when that happens. There is a hope and some ideas on how this can be improved.
Can I participate in development
You can send pull requests and they probably will be reviewed, especially considering that commits were made very recently. As for documentatiom - there is none for the code as far as I am aware. This mod needs very heavy refactor in area of managing inputs on screen, passing byteimage to other players and so on. I personally wanted to make some progress, but was busy at my university. Next week I might try an attempt on starting refactor/rewrite. I will let you know when that happens. There is a hope and some ideas on how this can be improved.
I myself have a very large break coming up soon and thought about just creating a new repo and starting from scratch, making it more modular and paying more attention to actually writing good code. Back when I wrote this it was basically just for a cool gif so I wrote awful code. Also I consistently committed code that wouldn't compile to master even though I wanted to structure it as an open source project. If you want, we can get in touch and work on it together, maybe even make something outside of the gimmick that it currently is (tech mod?)
Can I participate in development
You can send pull requests and they probably will be reviewed, especially considering that commits were made very recently. As for documentatiom - there is none for the code as far as I am aware. This mod needs very heavy refactor in area of managing inputs on screen, passing byteimage to other players and so on. I personally wanted to make some progress, but was busy at my university. Next week I might try an attempt on starting refactor/rewrite. I will let you know when that happens. There is a hope and some ideas on how this can be improved.
I myself have a very large break coming up soon and thought about just creating a new repo and starting from scratch, making it more modular and paying more attention to actually writing good code. Back when I wrote this it was basically just for a cool gif so I wrote awful code. Also I consistently committed code that wouldn't compile to master even though I wanted to structure it as an open source project. If you want, we can get in touch and work on it together, maybe even make something outside of the gimmick that it currently is (tech mod?)
i'm all for it, sure
Agree, you should start from scratch, this hasn't received updates, and it's better to start from scratch because nobody will use this even if you update it.
@goosetalk I am updating it to 1.19.2 right now. The code does require some work (replacing obsolete and deprecated methods and classes), but so far it is going well with going through each class one by one to fix the errors. I also made it grab the latest VirtualBox SDK and moving vboxjws.jar to the lib folder. So with that it now supports VirtualBox 7.0.4.
@goosetalk I am updating it to 1.19.2 right now. The code does require some work (replacing obsolete and deprecated methods and classes), but so far it is going well with going through each class one by one to fix the errors. I also made it grab the latest VirtualBox SDK and moving vboxjws.jar to the lib folder. So with that it now supports VirtualBox 7.0.4.
make it work with VMware
That is being researched currently, but there is not much documentation that is useful. We are better off investing time in QEMU development instead of VMware unfortunately.
Duplicate of #80