Distant Horizons support
coaber opened this issue ยท 4 comments
void fog does not render at all with DH installed, only the particles. is DH support planned for the future maybe?
i did some further testing, turned off their fog rendering and the void fog sorta comes back but its cut off straight where the LOD rendering starts. will report this on DH's side.
They bypass the forge events entirely and disable fog :/
https://gitlab.com/distant-horizons-team/distant-horizons/-/blob/main/forge/src/main/java/com/seibel/distanthorizons/forge/mixins/client/MixinFogRenderer.java?ref_type=heads
People really shouldn't be allowed to use mixins if they don't understand what they're doing. There's a forge event for a reason.....
For example, if they actually used the event then i could solve this by setting my listener priority to run after their's but no... they force themselves to run last always.