VoidZ

VoidZ

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[SUGGESTION] Only spawn one boss, multiplayer

srnyx opened this issue ยท 10 comments

commented

4 people in my server just entered the dimension at the same time... let's just say it's a bit chaotic:
img

commented

Added this mechanic with 88f918b
There is a config setting to enable this and after what time it will respawn

commented

Also, how do you defeat the boss (properly [we had to fly and hit it with our swords])? lol
Maybe add it to the AdventureZ guidebook.

commented

elytra should be disabled in this dimension so idk how you can fly there :D

Angel Ring from Kibe

if you read the guidebook precisely, it explains how to defeat the boss :)

Yeah, I saw about the Void Orb and stuff, but it just didn't make much sense. It was extremely hard to do with multiple people because the bullets were all going in different directions. And it doesn't make a lot of sense why the Void Orbs would even do damage to the bosses.

commented

elytra should be disabled in this dimension so idk how you can fly there :D
if you read the guidebook precisely, it explains how to defeat the boss :)

commented

sounds like kibe has op items^^
they are connected to the boss and you can hit the void bullets into the orb direction :)

commented

sounds like kibe has op items^^

The Angel Ring is something that I wish could only be used in areas claimed with Flan. Actually, I'm going to go suggest it right now. Ok, I suggested it.

they are connected to the boss and you can hit the void bullets into the orb direction :)

Ohhhhh, I didn't know you could redirect the bullets. I think it was only super challenging because when people would be flying, the bullets would go up, into the air, instead of straight ahead.

commented

I guess I can close this, cause now there will spawn only one boss regardless of how many players will port to the void

commented

I guess I can close this, cause now there will spawn only one boss regardless of how many players will port to the void

Is it possible to make it once every like hour and per player? That way every player can fight it but multiple won't be spawned when a group of people teleport.

commented

The goal of the void boss is to be the very end boss, so a one time fight but what about a config for it

commented

what about a config for it

Yeah a config would be nice

And what I meant before is that there would be a 1-hour cooldown, and it can be only be summoned once per player.
Example:

  1. I go into the dimension
  2. A few other people go into the dimension
  3. 1 Void Boss spawns
  4. We kill it (the drops go to the person that first entered the dimension, so me)
  5. We leave the dimension and then go back into it
  6. The Void Boss won't spawn because it's on cooldown
  7. 1 hour later someone else goes in
  8. Repeat 2 and 3