Volumetric Flask

Volumetric Flask

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Suggestion Plus idea

Shibva opened this issue ยท 4 comments

commented

My sugesstion can be related to others

while this block and mod is useful, but it clogs up the crafting interface wtih crafting recipies,

the suggestion, Add some way to suppress the crafting recipes that are given by that block
or add some sort of viewcell Advance card to supress those

great mod

and what if you could make it detect fluids being acepted as a crafting output by using a filled Volumetric Flask of X fluid with some sort of paper that allows for it to detect a fluid input tab,

if a new bloock for accepting such is needed then that will be fine, considering the Intierface can also accept fluids

commented

already, you can use the interface to make flask recipe
although it is tough

commented

pattern with input include empty flask and output include wanted flask
then point output port (fluid output) to the interface that include the pattern

commented

also AE2 fluid is tricky unless you hacky the original mod up

commented

I tried to use the buffer to export the empty flask into another system to fill it, yet that dint work out

also another thing, using Thermal Foundation machines fluid transporter does not seem to work in taking the fluids out of the thing (yes I understand that this may be due to the size of some flasks but the ones that are sufficient in being used on it should at least be useable)

on another note, I was making the suggestion because the interface kept on sucking the fluid into the liquid storage while the recipe is expecting for a flask, I was thinking of a way to add an item that makes it to expect the fluid and not the item with the fluid in the glass

until then (if ever) I found a way to trick the crafting procedure using Ender IO conduits and the ME level emitter