VulkanMod

VulkanMod

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Crashes when tesselating blocks

headassbtw opened this issue ยท 2 comments

commented

happens on both 1.17.1 and 1.18.2, crashes at the same step, 100% of the time, when loading into a world

system:
OS: arch linux
CPU: ryzen 5 3600
GPU(s): RTX 2070, GTX 1050 Ti (would not be surprised if the second card is causing this, but it gives me slightly faster blender renders and a flex in neofetch, so i'd prefer to keep it in

commented

If you are using frabric api you have to set always-tesselate-blocks=false in config/fabric/indigo-renderer.properties

commented

yep worked, thanks