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[Driver Issue?]All rendered frames are broken and the game crashes after a while
moyongxin opened this issue ยท 2 comments
OS: Windows 11
CPU: Ryzen 5800H
GPU: RTX 3050 Laptop (526.47 Driver)
Version: 1.19.3_0.2.1
It seems like a NVIDIA driver issue like this.
Important info:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffdd8e2ddc0, pid=10712, tid=17528
#
# JRE version: OpenJDK Runtime Environment (Alibaba Dragonwell Standard Edition)-17.0.5.0.5+8-GA (17.0.5+8) (build 17.0.5+8)
# Java VM: OpenJDK 64-Bit Server VM (Alibaba Dragonwell Standard Edition)-17.0.5.0.5+8-GA (17.0.5+8, mixed mode, sharing, tiered, compressed class ptrs, z gc, windows-amd64)
# Problematic frame:
# C [nvoglv64.dll+0x16fddc0]
#
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# D:\Games\Minecraft\.minecraft\versions\1.19.3\hs_err_pid10712.log
#
# If you would like to submit a bug report, please visit:
# mailto:[email protected]
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
my game is also crashing with vsync off (on RADV + linux)
well the game isin't crashing, but my entire GPU is resetting which is worse