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Vanilla shaders try to use opengl
tr7zw opened this issue ยท 3 comments
I haven't checked the vanilla client code, but it appears there's no mixin/override for the GameRenderer.LoadShader
method, just the GameRenderer.LoadShaders
method
tr7zw opened this issue ยท 3 comments
I haven't checked the vanilla client code, but it appears there's no mixin/override for the GameRenderer.LoadShader
method, just the GameRenderer.LoadShaders
method