VulkanMod

VulkanMod

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Vanilla shaders try to use opengl

tr7zw opened this issue ยท 3 comments

commented

grafik
Trying to spectate for example a creeper triggers a load of vanilla opengl shaders and with that a crash.

commented

Could you post the whole crash report?

commented

I haven't checked the vanilla client code, but it appears there's no mixin/override for the GameRenderer.LoadShader method, just the GameRenderer.LoadShaders method

commented

PostPass effects are working now.