VulkanMod

VulkanMod

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Crash when world is finished loading

tomhag2005 opened this issue ยท 1 comments

commented

When the fabric API jar is located in the mods folder this error occurs where the game crashes. This does not happen without the API in the mods folder. The error was while tessellating a stone block and it said something about arraycopy and how the index was out of range

commented

According to your info, you should be able to use the FabricAPI by set always-tesselate-blocks=false in config/fabric/indigo-renderer.properties. Mentioned in the Discord server, Collateral found a solution for this. Further info is that you can run other mods, but don't run mods that use OpenGL call which is not compatible with VulkanMod at the moment.