VulkanMod

VulkanMod

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[Linux] Hangs on Mod initialization upon load

EDToaster opened this issue ยท 1 comments

commented

The mod does not make it past the initial logline == VulkanMod == and hangs on a black screen

Environment:

kernel: 6.2.8-arch1-1
cpu: Intel i7-8750H (12) @ 4.100GHz
gpu: NVIDIA GeForce GTX 1050 Ti Mobile

Steps to reproduce:

  1. Install fabric and vulkanmod (versions shown in log below)
  2. Run minecraft using optirun to force it to use the GPU.
  3. Should hang on a blackscreen

The game runs fine when not using optirun

Here is the full log:

[06:27:18] [main/INFO]: Loading Minecraft 1.19.4 with Fabric Loader 0.14.19
[06:27:19] [main/INFO]: Loading 11 mods:
        - fabricloader 0.14.19
        - java 17
        - minecraft 1.19.4
        - vulkanmod 0.2.5
           |-- org_lwjgl_lwjgl-shaderc 3.3.1
           |-- org_lwjgl_lwjgl-shaderc_natives-linux 3.3.1
           |-- org_lwjgl_lwjgl-shaderc_natives-windows 3.3.1
           |-- org_lwjgl_lwjgl-vma 3.3.1
           |-- org_lwjgl_lwjgl-vma_natives-linux 3.3.1
           |-- org_lwjgl_lwjgl-vma_natives-windows 3.3.1
           \-- org_lwjgl_lwjgl-vulkan 3.3.1
[06:27:19] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/home/edtoaster/.config/gdlauncher_next/datastore/libraries/net/fabricmc/sponge-mixin/0.12.4+mixin.0.8.5/sponge-mixin-0.12.4+mixin.0.8.5.jar Service=Knot/Fabric Env=CLIENT
[06:27:19] [main/INFO]: Compatibility level set to JAVA_17
[06:27:27] [Render thread/INFO]: == VulkanMod ==
commented

actually, it detects the GPU properly without optirun. Closing ticket