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[Request]: FSR 2 / FSR 3.1 (unreleased) support
LuvbCa opened this issue ยท 3 comments
Heyyo,
i was wondering wheter the code base is compatible with the fsr 2 / fsr 3.1 pipeline because im interested in implementing this feature to this mod. This could really benefit users of shaders.
anyways thanks in advance :)
Yeah also I noticed that AMD FSR 3.1 officially supported vulkan api just weeks ago. (https://www.phoronix.com/news/AMD-FSR-3.1-Announced) So looks pretty promising.