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Incorrect shading during 3D item pickup
AlexanderwithaA opened this issue ยท 0 comments
Describe the bug
During the picking up of an item (that is 3D, ie a block, bed) the shading appears to be applied wrong during the pickup squish then flip as soon as the pickup squish is finished.
For all I know it may occur on 2D items as well since they're extruded, but I cannot tell.
Recording.2024-11-23.030147.mp4
Steps to reproduce
- Pick up a 3D item
- Observer shading (full blocks are more noticeable)
Log files
No logs.