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DLSS ?
Appolon24800 opened this issue ยท 15 comments
Describe the request
Hey, this question might be dumb but I know that Nvidia doesn't support DLSS for OpenGL but does support Vulkan so would it be possible to have DLSS in Minecraft java with your mod ?
why would you need dlss though
better performance since the game runs on a lower resolution internally
but this probably won't be supported by the mod because this is a vendor specific extension
and this mod focuses on features supported by most major GPU manufacturers
also dlss doesnt just have the game on a lower resolution im pretty sure it lowers the resolution then upscales it, idk why you would need that for minecraft
also dlss doesnt just have the game on a lower resolution im pretty sure it lowers the resolution then upscales it, idk why you would need that for minecraft
It would still have better performance since the shaders (the ones included by minecraft) would run a lot less times,
but this doesn't do much because minecrafts shaders aren't that complex compared to other games
i wouldnt really want to reduce my resolution in a block game though
It renders at a low resolution and upscales the produced image to full quality using AI (see https://en.wikipedia.org/wiki/Deep_Learning_Super_Sampling)
This would technically boost the game FPS since the shaders don't have to run for each pixel on the screen, but as stated above, it doesn't really matter in a game like Minecraft and this mod doesn't implement vendor-specific features.
Just why?
DLSS is not a priority nor should it be, and will have little to no benefit in a voxel-based block game.
You would want to run the game, or any game, ideally at the native resolution of your monitor. Technologies such as DLSS and FSR exist to improve performance in highly demanding titles for those who might not have the top-of-the-line GPU.
We should not rely on such technologies to make a title playable. The game industry already relies on these technologies too much. Look at any modern title and turn off DLSS/FSR and they run like crap.
It would be good for me to play with anti aliasing. Dlss has a function called dlaa, which make the game run on a higher resolution using dlss. It would improve visual quality. Minecraft runs fine on my pc, but the poor people who are stuck with a 2050 laptop, it suck on higher render distances. Dlss is open source I think. Also if we have Vulkan, why wouldn't we start testing things like ray tracing and dlss? Even fsr and xess. Fsr would improve the fps for integrated graphics and xess for low end intel dedicated graphics.
A laptop computer with an Nvidia GeForce RTX 2050 Graphics Processing Unit. It's literally e-waste. https://www.techpowerup.com/gpu-specs/geforce-rtx-2050-mobile.c3859
I feel like instead of DLSS, FSR2 should be implemented... or at least the first version, as it works nearly on every GPU hardware supporting Vulkan.
A good implementation can be decent but it takes a bit of work for sure though.
DLSS Could improve by A LOT Minecraft performance, modern GPUs are focused on DLSS and AI features (just see the RTX 50XX serie). I will be honest, I don't even know if its possible or not, if Nvidia (or AMD) has open sourced all the DLSS stuff but frame generation, up scalling etc.. (when I talk abt DLSS I mean all the AI features).