Watercan 1.16

Watercan 1.16

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Fluid source not consumed when config enables it

someaddons opened this issue ยท 1 comments

commented

Mods: athenaeum-2.0.0, watercan-2.0.4

The fluid source is not removed when its enabled in the configs, because the world.removeBlock(blockPos, false); it is using does keep the fluid. Instead I'd suggest to simply use this instead: world.setBlockState(pos, Blocks.AIR.getDefaultState(), 11); as thats exactly what fluids do with buckets aswell

commented

nice, thanks for the fast fix :)