
Fluid source not consumed when config enables it
someaddons opened this issue ยท 1 comments
Mods: athenaeum-2.0.0, watercan-2.0.4
The fluid source is not removed when its enabled in the configs, because the world.removeBlock(blockPos, false);
it is using does keep the fluid. Instead I'd suggest to simply use this instead: world.setBlockState(pos, Blocks.AIR.getDefaultState(), 11);
as thats exactly what fluids do with buckets aswell