Entities obscured by shaders
DankestO opened this issue · 5 comments
basically the same bug:
#21 (comment)
Without shaders exactly the same thing happens, BUT at least I don't get dark xD
Forge: 1.20.1 - 47.2.0
Waterframe: 1.20.1/2.0.0-beta5.1
embeddium: 1.20.1 - 0.2.16
oculus: 1.20.1 - 1.6.9
Shaders: complementary-reimagined [r5.1.1]
You can downgrade to these versions as a workaround :
CreativeCore 2.11.10
WaterFrames 2.0.0-beta2.1
WaterMedia 2.0.10
Unfortunately, this WaterFrames version doesn't support latest CreativeCore updates (>= 2.11.20) and lead to crashes when interacting with frames.
The project i'm working on requires CreativeCore >= 2.11.20 for PlayerRevive stability, so i'll go with the lighting bug for now, hoping you'll find help and/or a solution :)
I can't solve this issue, i dont know why is happening on new versions but in old versions works pretty fine.
Please report this bug to SecurityCrafft to almost attempt to fix this.
Also affects other tile entities and hand rendering... again, no idea, use other shader do nothing.
As far as I know they changed a couple of things in a certain version, but a few weeks ago in 0.3.0 Embeddium changed things again: https://github.com/embeddedt/embeddium/wiki/Changelog#030
So the mods that have some kind of compatibility with it will have to make them compatible with Embeddium again, I'm not sure if those changes can help you in some way.
Why Securitycraft? I mean, it is the frame area that turns the entities black 🤔