Wavey Capes

Wavey Capes

6M Downloads

Smoother control

votoka12 opened this issue ยท 12 comments

commented
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Sorry but can you add an option to make it not so patchy? like from sparse to dense, to make it smoother, because sometimes I feel a bit... so I turn on the shader and this border to make it easier to describe. In short, can you add an option to make the "cape" not so patchy? Thanks a lot.

commented

Honestly, if I knew that perspective was on, I would see it appear like that, but when I turned it off, I found it smooth, but when I played directly and turned on the 3rd person perspective, fighting for a long time, I sometimes felt like it had square pixels.

commented
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I just reviewed the mod configuration and found it in the configuration, there, if I turn off the shader or turn on no border sometimes when playing when I pay close attention in some situations I find it has

commented

Could you maybe add an option to increase the capeโ€™s subdivision/density so HD capes appear smoother? It would really help when using higher resolution textures.

commented

That's just the lighting changing. I guess @Cardistymo or I could look into aligning the normals a bit better so it's a smoother lighting, but usually this doesn't really matter, as the lighting is aligned with the pixels on the cape (and they all change anyway). It's mainly visible here because it's flat colored.

Adding more subdivisions wouldn't really help with this much and tank the performance.

commented

Got it, thanks for clarifying! Aligning the normals better sounds like a good idea, since I noticed the issue mostly on flat-colored HD capes. Subdivisions tanking performance makes sense. Iโ€™ll be looking forward if you or @Cardistymo can try that fix.

commented

I can't follow? How is the cape "patchy"? You got lines in there because it seems like you are using a shader with cellshading, so the lines being added is the shader doing its thing (Since there is technically a line for the bend, each pixel is one row). I don't think you can have a hd cape and cellshading working at the same time without causing this effect.

commented

AND or can be added but disabled by default, when enabled comes with message making fps worse

commented

thats indeed the lighting what you see there, so changing the normals should solve this. i will look into this when i have time

commented

Yeah

commented

Oh, about turning on the shader, you don't see this phenomenon when standing in the shade, but only when standing in direct sunlight, you can see it, right?

commented

That's 100% up to the shader and its cellshading.