Wavey Capes

Wavey Capes

6M Downloads

selecting Cape Style "Smooth" darkens the cape

Celesian opened this issue ยท 13 comments

commented

using wavy capes 1.1.0 and Minecraft 1.18.1

  1. Select the smooth option in Cape Style
  2. Look at your cape and compare it to Blocky
    https://i.imgur.com/0f98QcH.png smooth
    https://i.imgur.com/B5qXbkZ.png blocky
commented

Yea I noticed that too, but it took me 12+ hours to get the smooth cape to not be in fullbright the entire time, so I'll call it "close enough" for now. https://cdn.discordapp.com/attachments/741304500219805826/950863885605425283/5Qbx8NGP7c.gif

commented

Can't wait for this to be fixed (sorry if I exited u with the notification I didn't mean to annoy, just to support the issue :D)

commented

Will be nice to have the fix ๐Ÿš€

commented

Would be nice to have this either fixed or an option to enable the fullbright mode instead (as I much more like how it looks in the GIF)

commented

Same. Have spent an hour or two playing around, but no clue why exactly it is like that(my guess is the normals are wrong and thats why its weird?). Currently not planning to spend more time on this, as it's not really noticeable unless you directly compare it.

commented

friendly bump

commented

tried to fix it aswell but no chance

commented

Same. Have spent an hour or two playing around, but no clue why exactly it is like that(my guess is the normals are wrong and thats why its weird?). Currently not planning to spend more time on this, as it's not really noticeable unless you directly compare it.

Wrong light source or something right? Or too low brightness on this object, it is noticeable unfortunately.

commented

I'll ask the matrixstack goat maybe he has an idea

commented

would be cool with a fix for this

commented

Same. Have spent an hour or two playing around, but no clue why exactly it is like that(my guess is the normals are wrong and thats why its weird?). Currently not planning to spend more time on this, as it's not really noticeable unless you directly compare it.

I can confirm its because the normals are weird. Even weirder is that changing the normals to "wrong" ones seems to fix it... Still investigating

commented

Open a pr with the "wrong" ones, I did try fixing it by setting it to the right ones without any luck.

commented

woah its been a while
thanks for fixing this!