[compatibility] More Banner Features
SylisMC opened this issue ยท 21 comments
More Banner Features just added a feature to use banners as capes, with trinket integration, these two mods "work" together but WC doesn't make them sexy af
https://www.curseforge.com/minecraft/mc-mods/more-banner-features
The mod seems to apply the capes using a custom renderer, therefor not using the vanilla cape. Thats why they dont work together https://github.com/KxmischesDomi/MoreBannerFeatures/blob/2a89b0c062946fe4c3f568bba32deaffdbbba06d/src/main/java/de/kxmischesdomi/morebannerfeatures/client/feature/BannerCapeFeatureRenderer.java#L38
Looking a bit more into it, the probably best thing to do would be to precompile the banner texture into a normal texture and just bind that to the normal cape/banner/shield, instead of redrawing each layer of the cape/banner/shield.
You got to that fast, haha nice to see your pride in workmanship. I hope you can find an easy solution!
Decided to start adding direct support into this mod. Currently just need to fix the UV's.
Please give it a try with this build once its done https://github.com/tr7zw/WaveyCapes/actions/runs/1192080841
Ohh, i see, I downloaded that, but it was labeled v1.0.1 so i assumed that was the current, not patched version, haha
Works mint for me
Works fine? Then I'll have that in the next release. Also have to add support for trinkets before that.
The cape yea, but I think there is an issue if you have a vanilla cape and then use the elytra via the trinket slot.
Having a hard time too replicating it, just managed to crash the game ๐. Gonna dig into that more tomorrow.
hello, im using both mods (Wavey Capes and MoreBannerFeatures) in 1.20.1 fabric but the capes still are weird, they dont have compatibility yet?
i saw that on the Wavey Capes main page it says that it is compatible with More Banner Features only in the old style, but I didnt understand what this means