Waystones (Fabric Edition)

Waystones (Fabric Edition)

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Ability to check player's waystones as OP

DevBennyturtle opened this issue ยท 4 comments

commented

Hello!
I would like to know if it is possible to or if you can add the ability to teleport to other players waystones with op
I have no sethomes and waystones is how people get around, but I can't check waystones of hackers or cheaters to see if they did anything in that area.
Any help would be appreciated
Edit:
Note: I have lost my inventory many times by just trying to copy the uuid's of the waystones to my playerdata and using the nbt flag WaystonesBoundTo Doesnt work at all

commented

What's the idea here? add a command that's something like:
/warpToWaystone player uuid
with player following the same setup as teleport? (default self, accepts player name or placeholder)
would teleport by waystone name also be a reasonable implementation, or are waystonenames non-unique?

commented

How about a /openwaystones <player> command ? It would open the same GUI as when you click on a waystone, but with the waystones of the selected player

commented

@BlayTheNinth are you interested in this feature?
I think one thing to consider is owned waystones vs all activated waystones. Sometimes a player might have activated a lot, but the op would be more interested in only looking at the ones the suspicious player has created, right?

So in case this is worth pursuing, I've made a proof-of-concept set of commands that allow to count a player's waystones, list their owned waystones and list their owned + other activated waystones.

image

commented

looks great