Waystones (Fabric Edition)

Waystones (Fabric Edition)

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Can't see XP amounts for teleport, can't break waystones outside of 1000 blocks from world origin

PandoricaVi opened this issue ยท 6 comments

commented

Minecraft Version

Other (specify below)

Mod Loader

Fabric

Mod Loader Version

Fabric 0.14.14

Mod Version

1.19.2-11.4.0

Balm Version

1.19.2-4.5.7

Describe the Issue

Minecraft 1.19
For some reason, I am unable to break waystones outside of x or z = 1000. Also, the waystones I have saved don't display the number of levels it takes to teleport between them. Neither of these things used to be a problem a few months ago. Also, I'm the only person on the server who has this problem as far as I'm aware. I tried deleting and redownloading the mod, and it let me break a single waystone outside of x/z=1000 before the problem began again.

Logs

No response

Do you use any performance-enhancing mods (e.g. OptiFine) or custom server distributions (e.g. SpongeForge)?

No response

commented

Does this happen in a singleplayer world with the same mods? What does unable to break mean exactly?

commented

I tested it in a singleplayer world--it doesn't seem to be an issue there.

commented

Apologies for not responding to this--I unexpectedly didn't have access to my computer for several days. I will test it in singleplayer soon, but to answer you other questions; it's like trying to mine bedrock, it just doesn't break at all.

commented

Okay, I did a little troubleshooting. It seems to have had something to do with the version of Balm I was using, although it was maybe conflicting with the version of Balm on the server? I was using balm version balm-fabric-1.19.2-4.5.7 while I believe the server was using balm-fabric-4.2.0+0. This is the version I'm using now, and both of my problems have ceased. So it was probably just my fault for using different versions. Thanks again.

commented

There is only a few cases where waystones will behave like bedrock when attempting to be broken:

  • restrictToCreative option is enabled
  • generatedWaystonesUnbreakable is enabled and the waystone was generated in the world
  • globalWaystoneSetupRequiresCreativeMode is enabled and the waystone is marked as global

If none of those apply, then it is likely some other mod on the server interfering.

commented

I'm pretty sure none of those apply because everyone else is able to break waystones just fine. So actually it's probably a mod on my end. Thanks for the help, sorry if this was kind of a waste of time.