Waystones

Waystones

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[Enh] Usage experience improvements

AnrDaemon opened this issue ยท 1 comments

commented

After using the mod more extensively in 1.12, I suggest some changes to the mod usability:

  1. Simple right-click only activates waystone (adds it to the known list), but do not change bindings.
  2. Right-click on active waystone brings GUI, if applicable.
  3. Add "rename" button to the waystone GUI. Remove renaming from crouch-click.
  4. Crouch-right-click binds "return" function to a given waystone (except hard bound ones, of course).
  5. If player is not bound to a waystone, using Return Scroll relocates the player to the nearest active waystone in the same dimension, or a random global waystone in any dimension, if permitted.
commented

Thanks, I've created split up issues for the points. However, the "return binding" will likely just exist through a new item, and Return Scrolls will always end up at the nearest waystone.