Warp Button not functioning (server)
Lacie295 opened this issue ยท 2 comments
Hello! Started setting up an FTB Revelations server recently, but noone on the server has been able to use the warp button in the inventory (it's even invisible for some of the people). Everything else in the mod seems to be working perfectly, but I find this a little strange, so I'm reporting. Sorry if this ends up being a bad setup on my side. Here's the config file:
# Configuration file
client {
# If enabled, activated waystones will not emit particles.
B:"Disable Particles"=false
# If enabled, the text overlay on waystones will no longer always render at full brightness.
B:"Disable Text Glow"=false
# The volume of the sound played when teleporting.
# Min: 0.0
# Max: 1.0
D:"Sound Volume"=0.5
# The x position of the warp button in the inventory.
I:"Teleport Button GUI X"=58
# The y position of the warp button in the inventory.
I:"Teleport Button GUI Y"=60
}
general {
# If enabled, everyone can create global waystones, not just players in creative mode.
B:"Allow Global Waystones for Everyone"=true
# The amount of blocks per xp level requirement.
I:"Blocks per XP Level"=0
# If enabled, waystones can only be placed in creative mode.
B:"Creative Mode Only"=false
# If enabled, all waystones work inter-dimensionally.
B:"Interdimensional Teleport"=true
# If enabled, waystones marked as global work inter-dimensionally.
B:"Interdimensional Teleport on Global Waystones"=true
# If enabled, the inventory button cost experience when used, based on the distance travelled.
B:"Inventory Button Costs XP"=false
# The maximum xp cost when Blocks per XP Level is enabled.
# Min: 1
# Max: 2147483647
I:"Maximum XP Cost"=3
# If enabled, waystones marked as global have no cooldown.
B:"No Cooldown on Global Waystones"=true
# Whether the use of a warp stone or warp scroll should be interrupted by damage. Not supported when playing with Vivecraft!
B:"Reset Use On Damage"=false
# If enabled, only the owner of a waystone can rename it.
B:"Restrict Rename to Owner"=true
# If enabled, the player's spawnpoint will be set to the last activated waystone.
B:"Set Spawnpoint on Activation"=false
# The cooldown between usages of the teleport button in seconds.
I:"Teleport Button Cooldown"=0
# If enabled, the teleport button will only let you return to the last activated waystone, instead of allowing to choose.
B:"Teleport Button Return Only"=false
# Should there be a button in the inventory to access the waystone menu?
B:"Teleport Button in GUI"=true
# The cooldown between usages of the warp stone in seconds.
I:"Warp Stone Cooldown"=0
# If enabled, the warp stone costs experience when used, based on the distance travelled.
B:"Warp Stone Costs XP"=false
# If enabled, waystones cost experience when used, based on the distance travelled.
B:"Waystone Costs XP"=false
}
worldgen {
# The chance for a waystone to generate in a village. Set to 1 to always generate one in villages, set to 0 to disable.
# Min: 0.0
# Max: 1.0
D:"Generate in Villages"=1.0
}
This has already been fixed, but FTB is still on an old version. As a workaround it might work if you set B:"Inventory Button Costs XP"
to true.