Waystones

Waystones

123M Downloads

UI Overhaul

BlayTheNinth opened this issue ยท 2 comments

commented

The main complaint that Waystones gets is that the UI becomes hard to manage once the list of waystones grows, to the point where someone even made an addon mod at one point.

This issue's purpose is to collect the features that have previously been requested for the waystone management so that a new screen can be designed and implemented in the future.

  • Search (already implemented via #624)
  • Universal display of Sharestones and Waystones
  • Sorting of Sharestones (#394)
  • Deleting of (invalid) Sharestones (#644)
  • Favoriting of Waystones (#628, #744)
  • Maybe some better grouping abilities? (#517)
commented

Id still suggest to remove Page system and add "Scrolling" system to the menu like that addon(or alteast give us the option).

commented

While we're looking at this sort of thing - re-organising the list is painful and slow. In my current case, I have a page and a half of "commonly used", another two pages of "uncommonly used", two pages of "random villages I wandered past", a page of nether options, and a final half page of waystones in The End. Moving a new waystone link from the top of the list to the random villages group takes 25-30 individual moves, and I have to page back and forth to do so one waystone at at time due to how moving items to the next page works.

Having a button to move a waystone to the next page would cut a lot of this down, but is a bandaid on the current UI; that is to say, it's fixing the current issue, but not actually solving it properly for all cases. Similarly, adding a filter-by-dimension button, or a sort-by-distance option feel similarly short-sighted. Not totally wrong, but like there's a better option just outside of my mind's reach, as it were, and this would work for me, but not necessarily for anyone else.

And yes, adding the option to use scroll-wheel when moving pages forwards and backwards would make it a lot easier to jump through all the wall of options. Although we probably shouldn't have quite so many waystones on the server...