Waystones can prevent generation of structures with waystones
johalun opened this issue ยท 0 comments
Minecraft Version
1.20.1 (LTS)
Mod Loader
Forge
Mod Loader Version
47.2.32
Mod Version
14.1.3
Balm Version
7.3.6
Describe the Issue
The issue is discussed in celsiusqc/TowersOfTheWildModded#17
Waystones can sometimes (seemingly randomly) prevent the top of the towers in Towers of The Wild - modded to generate. The top part containing the waystone is a separate structure from the tower part. This only happens with Waystones mod enabled.
After some research by SettingDust, it seems there's some issue in the waystones code causing this. They say in the ticket linked above:
after research. Waystone will block the generating since https://github.com/TwelveIterationMods/Waystones/blob/1.20.1/shared/src/main/java/net/blay09/mods/waystones/mixin/SinglePoolElementMixin.java#L34 the path containing the string.
It's for only one in every village from the comment. But the logic is terrible
Need to blocking the mixin injecting the wayston into village with https://github.com/Bawnorton/MixinSquared
And reinject the waystone element into the pool with https://modrinth.com/mod/lithostitched.
Maybe I'll create a standalone mod for that XD
Logs
No response
Do you use any performance-enhancing mods (e.g. OptiFine) or custom server distributions (e.g. SpongeForge)?
No response