Setting "castTimeInTicks" to 0 breaks rendering (Fabric version)
KermitzeFraud opened this issue ยท 1 comments
Setting "castTimeInTicks" to 0 in config file breaks rendering when a weapon is thrown, game didn't crash. Exit to main menu and load the same world or a different one doesn't fix the problem, restarting does, until a weapon is thrown. Setting "castTimeInTicks" to at least 1 resolves the issue.
I do have mods that alter world, lighting and items rendering:
- Sodium
- Lithium
- Phosphor
- Interactic (has option to alter item rendering)