On the current Live version of RLCraft I can't see my backpack from the WearableBackpacks mod, and I can't see my Toolbelt from the toolbelt mod.
murculater opened this issue · 10 comments
I can't fix it by changing video settings as far as I know. I reset all of my video settings back to default and still can't manage to get the backpack or toolbelt to show up. Also, on some servers I notice some people not being able to see toolbelt items on other players' waists.
I can't really say or do much about this. Either it's a mod rendering something that doesn't clean its rendering state properly, or something modifying the player model in a way that is incompatible with either mod. Video settings likely won't affect this.
If you would be so nice, could you try creating a new creative world, spawn in a backpack and see if it's invisible for you at the start? If not, perhaps see if the invisibility is a local issue (only at your base or so) or related to which items you have equipped, possibly. I'd recommend unequipping all items and putting them in a chest temporarily and restarting the game, as part of these tests.
I'm sorry I forgot to mention that I can see the items in the world, I just cant see them when I equip them. Also sorry I mentioned the toolbelt mod. I just now realized that this isnt the place to talk about it.
Any ideas what I would need to disable from the RLCraft modpack to get them to show up?
To be clear, when I drop or place the backpack I can see the model, but when I equip it, regardless of whether or not I equip it in my chest armor slot, I dont see it rendered on my character's back.
It doesn't show up on my player model when I'm naked ina new world either. Tested on a single player world with cheats enabled.
No worries, I understood what you meant. I can't really say what mod causes it. Has this started to be an issue with a recent version of the modpack? Perhaps it's a mod that updated or has been added recently. I would additionally report this to the modpack author, as they'll be more familiar with the changes made.
Sorry I can't say whether this is a new issue or not as I've just recently started playing RLCraft. I'll take your advice and contact the modpack creator about the issue to see if it can get fixed. Thanks for your consideration friend.
This is currently not an issue in the latest version of RLCraft 2.7 and 2.7.1. I see the toolbelt and backpack render on my player character just fine. I'm not sure what Murculater's issue is. If he enabled the player animations in Mo'Bends, then the models won't show up, but that is why those animations are disabled by default. Did you perhaps enable those Mo'Bends animations Murculater or didn't install my configs correctly? If you didn't install my configs right, it will load default configs which will enable new player animations meant to be disabled.
I downloaded the modpack from the Twitch client and ran it from there. I haven't gotten into any config files and changed anything. I also don't know where the settings for the Mo'Bends mod would be.
Here's some proof of the toolbelt mod not showing up to other players like it's supposed to. Gonna post it here now that Shivaxi is here. If this isn't the place then lmk copygirl. https://clips.twitch.tv/LittleFaithfulNoodlePlanking
Definitely not the right place for the Tool Belt mod issue, but I don't mind that much :p
You should however separately report it to its own issue tracker.
Looking at your clip, it doesn't seem Mo'Bends is enabled for the player so that won't be the issue. However, it is still strange since it did work with it at some point in the past (#82, #98). We didn't change anything about how backpacks render on players since then, I'm pretty sure.
I'm having the same issue with Wearable Backpacks (along with Tool Belt and Open Gliders).... so I would imagine there is some other mod interfering. Other players have no trouble clicking my backpack to open it, and it renders properly when set down. However, none of us can see it on a person (whether used as Chest Armor or not). Full list of mods used in case someone sees a common troublemaker. I won't be free to disable them one by one and test for awhile.
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