Weather settings[Forge/Fabric]

Weather settings[Forge/Fabric]

838k Downloads

[Bug]: Weights not functioning correctly, only getting thunderstorms

iMoobert opened this issue ยท 2 comments

commented

Describe the bug you're experiencing

Under weatherEntries in the config file, it specifies "Weather entries, duration in seconds. Weight is the chance to be chosen out of the sum of all weights", however, regardless of what weight I set for rain vs thunder, it feels like every single time it rains, it's a thunderstorm.

I don't know if I'm misunderstanding how weights work, or if it's my game acting up somehow, but this is the only weather control mod I'm using, and I've tried configuring it differently over the course of a few months now and nothing seems to work.

My weights, right now, are:
rain: 30, duration: 300, clear duration: 3600
thunder: 1, duration: 200, clear duration: 3600

I've tried weights like rain: 100, thunder: 1; rain:1000, thunder: 1, etc.

edit: I forgot to mention that rain occurs way more now after I initially downloaded the mod. Sometimes it happens multiple days in a row, each after clearing the last with sleep.

Reproducability

It happens consistently, regardless of what I change.

Mod up to date

  • Before submitting this issue I updated to the newest version and reproduced it

Minecraft version

1.20.1

Modloader version

Fabric

Logs

https://gist.github.com/iMoobert/74c5382f258a1f5895230ec65efd3568

commented

I'm also seeing inconsistent behavior, this mod clearly has some issues, so I'm going to make something myself, something that adds more randomness, instead of solely relying on static values. I just want less rain, but I also don't want to have the same clear time between two rain events, it kills the immersion.

commented

I'm also seeing inconsistent behavior, this mod clearly has some issues, so I'm going to make something myself, something that adds more randomness, instead of solely relying on static values.

I would love a link once you complete it, if you remember lol. That sounds like a great idea