Weather, Storms & Tornadoes

Weather, Storms & Tornadoes

11M Downloads

Certain tornado settings appear to have no effect

alphappy opened this issue ยท 2 comments

commented

The settings Storm_Tornado_maxBlocksGrabbedPerTick and Storm_Tornado_maxBlocksPerStorm don't appear to affect anything, or I'm misunderstanding how they work. My understanding was:

  • Storm_Tornado_maxBlocksGrabbedPerTick: maximum number of blocks that can be picked up each tick (MC tick? W2 tick? either way, no change occurred)
  • Storm_Tornado_maxBlocksPerStorm: maximum number of blocks that can be airborne at one time due to a single storm

I've tried:

  • Setting these variables in the external CFG then reloading the client
  • Setting these variables using the in-game UI
  • Setting these variables to multiple combinations (5/200, 1/2, 100/200)
  • Setting these variables both to zero
  • Summoning a storm with the command
  • Summoning a storm with the machine

In every case they had no impact on what a storm did.

I know for a fact that most settings do work, such as time between storms, which I turned way down and saw immediate effect.

Java 1.8.0_66, Windows 7, MC 1.10.2, weather2 2.4.8, coroutil 1.1.13
Backpack, Biomes o Plenty, Bullseye, Guide Book, LunatriusCore, InGame Info XML, Inventory Tweaks, Lots of Food, Roguelike Dungeons, The Betweenlands, Liteloader, VoxelMap

commented

It also seems that overcastMode and lockServerWeatherMode suffer this same problem.

commented

Confirmed issue with Storm_Tornado_maxBlocksGrabbedPerTick and Storm_Tornado_maxBlocksPerStorm were not used since my optimizations done on chunk update queueing, fixed: 0b65654

There was some issue with weather2 config gui options not updating for "storms when" and weather locking but wasnt an issue in advanced config.

To see an example of lockServerWeatherMode in action, set lockServerWeatherMode to 1, spawn a zombie, he wont burn, set it to 0, he burns. Just confirmed this still works.

overcastMode lets vanilla weather do its thing and I do my stuff on top of that, no deadly storms if vanilla weather is clear etc, set it to true and turn on vanilla rain/thunder, turn the setting to false and mess with vanilla weather and it will act depending on what the 'lock weather' option is set to