Weather, Storms & Tornadoes

Weather, Storms & Tornadoes

11M Downloads

Exception in server tick loop

MLGCreeper9576 opened this issue ยท 1 comments

commented

Hi, so I love the weather2 mod cause I love tornadoes but whenever I get a rotating thunderstorm minecraft always crashes :( but heres the crash report
---- Minecraft Crash Report ----
// I just don't know what went wrong :(

Time: 7/31/15 8:49 PM
Description: Exception in server tick loop

java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Random.java:388)
at weather2.weathersystem.storm.StormObject.tickProgression(StormObject.java:1082)
at weather2.weathersystem.storm.StormObject.tick(StormObject.java:433)
at weather2.weathersystem.WeatherManagerBase.tick(WeatherManagerBase.java:125)
at weather2.weathersystem.WeatherManagerServer.tick(WeatherManagerServer.java:41)
at weather2.ServerTickHandler.onTickInGame(ServerTickHandler.java:78)
at weather2.EventHandlerFML.tickServer(EventHandlerFML.java:29)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_21_EventHandlerFML_tickServer_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPreServerTick(FMLCommonHandler.java:260)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:536)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 183511800 bytes (175 MB) / 396275712 bytes (377 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.137.1399 Minecraft Forge 10.13.3.1399 9 mods loaded, 9 mods active
mcp{9.05} Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.137.1399} Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.3.1399} Minecraft Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildMod{v1.0} [Build Mod](coroutil-1.1.3 for MC v1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoroPets{v1.0} [CoroPets](coroutil-1.1.3 for MC v1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoroAI{v1.0} [CoroAI](coroutil-1.1.3 for MC v1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtendedRenderer{v1.0} [Extended Renderer](coroutil-1.1.3 for MC v1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ConfigMod{v1.0} [Extended Mod Config](coroutil-1.1.3 for MC v1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weather2{v2.3.9} [Localized Weather & Storms](weather2-2.3.9 for MC v1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GL info: ERROR RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['xXxCreepz_77xXx'/146, l='village seed 2', x=-431.01, y=115.80, z=-209.19]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

commented

Some of my settings dont like it when you set them to 0, you currently have Storm_OddsTo1OfHighWindWaterSpout set to 0 and it causes the crash, increase it to something like 999999 for now, next update will have this patched to accept 0 as disabled.