FR: Tornados should respect a blacklist for entities.
midorlo opened this issue ยท 3 comments
Scenario: Early game, not a kitchen sink pack. You spend 40minutes on building a thaumcraft golem wood farm until a tornado brings you back to stone age.
Weather2 looks too awesome to force me to build everything underground, give me a cfg to define entitites that are somehow magically immune to tornados.
Have the same problem. I would like to be able to completly disable entity being grab by tornado so I don't loose all my sheep or cows.
Yeah would probably be a good feature to add, main difficulty with this is providing a way for the player to select what entities to blacklist, a GUI with checkboxes listing all entities would probably be best, maybe I could borrow code that does that from some other mods, I recal seeing some that does that. I don't like how you can blacklist entities in Zombie Awareness as it is hard to tell if the list is effective.
For now I will do a quick and easy to add "grab players only" boolean.