How to Configure Weather2 1.18 Storm/Tornado/Hurricane Rates
ttruthz opened this issue · 5 comments
I can't seem to figure out how to configure these rates. Stock setup there is like 2-3 tornados a day... I am trying to reduce it to one every few days.
I have tried modifying the odds to play or server or for ocean areas from -10000 to 10000 just to try and see if it makes any chang and it doesn't seem to.
I also can't seem to figure out how to reduce how long the tornados last. Is the block distance the only rate to configure?
I am sorry I understand that these questions may seem basic but I can't find any answers/videos on it for 1.18 just 1.12
There also appears to be new tick rate variables that you also have to play around with: Player_Storm_Deadly_TimeBetweenInTicks_Land_Based
and Server_Storm_Deadly_TimeBetweenInTicks_Land_Based
So for your first question, you need to check not only the storm odds, but also the spawn delays in the same config.
If you have Server_Storm_Deadly_UseGlobalRate
to false, change Player_Storm_Deadly_TimeBetweenInTicks
to however long you want storms to wait in ticks before they check if they can spawn another storm.
If you have the above config option off, then change Server_Storm_Deadly_TimeBetweenInTicks
the same way you do the player config above.
One minecraft day is 24000 ticks, so if you want them to check every 2 days, put 48000.
The odds will then be checked after the above delay is met.
Also forgot to answer your second question.
You can increase the storm tick rate to extend the life of a storm, or decrease it to make it run faster.
In the storm config, you can find Storm_AllTypes_TickRateDelay
, which is 60 ticks by default. To make last 2x longer, use 120. To make it 2x shorter, 30.
Whatever you do, do not make it 1 or lower. That will eat up your processing power, and most likely crash.